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Beer die
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'''Beer die''' is the celebrated game of many, where only the most dexterous, agile, and strong-livered will prevail. Beer die has many variations across the globe, but this guide will cover [[PPO]]-sanctioned rules. The game is found at any [[Blues Pub]], and on rare occassions 4 à 7.
==Equipment==
In order to play beer die, very little is required; a table, at least one die, regulation cups, and some beer.
*Once an out of turn throw has been successfully called and the penalty drink consumed, a new throwing order is established. (i.e. if player <span style="color:blue;">2B</span> threw after <span style="color:red;">1A</span>, and an out of turn throw was called, either player <span style="color:red;">1A</span> or <span style="color:red;">1B</span> could throw, followed by either player <span style="color:blue;">2A</span> or <span style="color:blue;">2B</span>). No matter who throws, the new order established by these first two tosses must be maintained until the next out of turn throw is called.
*'''Jason Rutman Rule:''' In the event that neither team can recall the correct order of play, a new order is decided on at no penalty to either team.
==The Naughty Numbers==
<span style="font-size:19px; text-align:center;">The Naughty Numbers are the numbers directly after '''four''' and '''six''', hereafter '''wah''' and '''wah-wah''' respectively. Variations of the numbers are just as valid as the numbers themselves (e.g. number after 49, the fractional equivalent of 0.2, and so on). All languages apply. </span>
* A player must drink if either member utters one of the "Naught Number's" or variant therein
* Naughty Numbers are effective as soon as the team has '''rolled in'''
* One drink is required for each instance of the naughty number being uttered:
:::"I got wahty wah-wah on my LSATs, placing me in the ninety wahth percentile" dictates three drinks
* If ever a die comes to rest on the table on a wah, the team on the side the die landed must take a drink (originally the [[Beer die#Fun Facts|Cuba Rule]].
:::* Alternatively some play where the receiving team always drinks.
==Sinking==
When a die goes and stays in a cup, it is known as a '''sink'''. A sink dictates the team receiving the sink, regardless of who threw the die, must finish the entirety of the cup (be it one or wah drinks). It doesn't matter how the die got there,
{{pull quote| ''A sink is a sink is a sink.''}}
*Once the beer is consumed, the player whose cup was sunk must take the die in their mouth and spit it on the table. If the die lands on a wah, the team must drink '''another''' full beer.
*Catching over the table to avoid a sink ''is'' legal, however it is considered poor etiquette and will still result in one drink.
*'''Bystanders beware:''' In the event that a third parties' beer is by a die in play, said third party must chug the beer as well.
==Controversial Calls & Alternative Rules==
While scheming, deviousness, and underhandedness is heavily encouraged in beer die, it is still a gentleman's game. Knowingly lying about the score or calls in general is forbidden, and will result endless mockery. Therefore, if you are uncertain about a call do what is honourable. A team may revoke their call if uncertainty prevails.
House rules are welcome and encouraged, and in fact may lead to a new form of beer die!
===Buffalo Rule===
The Buffalo Rule is often acknowledged at the beginning of a game, or not at all. The Buffalo Rule states that all drinks earned must be consumed with the ''non-dominant hand''; in the event that the opposing team happens to catch the others drinking with the dominant hand, this results in chugging of the entire beer.
===The-HALO===
If ever there is no mutually agreed-upon resolution, an arbitrator may be called in. First the question must be decided upon between the team, unbeknownst to the arbitrator. Then, proceed to ask the oblivious arbitrator "Yes, or no?" The arbitrator's decision is binding for that instance, no matter information provided thereafter.
==Fun Facts==
*The '''Stambolich Rule''' is named after Beer Die veteran '''Leon Stambolich'''; a notorious drunkard, Stambolich would throw the die at the ceiling to ensure no penalties rather than attempt a proper throw.
*The Beer Die arbitrator term, "The-HALO" was originally the phone number to the apartment upstairs to the legendary SR4 Beer Die venue. This number was frequently called for arbitration.
*A drink consumed by a player ''outside of the game'' is known as a '''mistress'''.
*An exceptionally poor throw (e.g. one which is short ''and'' off the table) is known as an '''Ashenhurst''' after beer die player '''Andrew Ashenhurst''', who had reasonable defensive skills but terrible throwing.
*The original McGill Beer Die table was approximately 6'x1.5'
*A traditional Beer Die tournament runs in single elimination format, and calls for the finalists to play one regular game and two championship games all in one day, sometimes with preliminary rounds played the night prior. That's a maximum of 19 beers if the games are close!
*A team which finishes all wah of its beers before their opponents have finished their first is said to be '''twelved''', as this is the number of beers consumed in such a game.
*The '''Cuba Rule''', now commonplace, was originally developed during outdoor matches in, you guessed it, Cuba. This was due to the poor bounce of the makeshift table.
* A game of two versus one is known as '''Canadian Doubles'''
* Beer Die games may extend beyond the wah-wah beers of a Championship game.
::The current known record is a game to wah-teen
*The '''San Remo Apartments''' used to house four permanent Beer die tables, including one on the roof.
*While Beer Die is most popular among engineers, it actually got its start at McGill in the McConnell Residence where members of all faculties enjoyed the game. In past years there was an All McGill Beer Die Tournament, at which engineers represented a minority of participants. It isn’t entirely clear where Beer Die was imported to McGill from, but it is certain that the game wasn’t invented here.
[[category:Blues Pub]][[category:In_Progress]]