Open main menu

EUSwiki β

Changes

Rocket Team

539 bytes added, 14:38, 2 March 2019
m
Updated the infobox to summarize key information
| headerstyle = background-color:#eee
| label1 = OriginMission:| data1 = To develop a Canadian aerospace community by providing students with practical experience in the development of rocket technologies and by promoting the Canadian aerospace industry.
| label2 =
| data2 =
| labelstyle = background-color:#ddd;
| header1 = About
| label2 = Column1 Year founded | data2 = Data12014 | label3 = Column2 Members | data3 = Data2140 | label4 = Column3 Competitions | data4 = Data3Spaceport America Cup (IREC), Base11 Space Challenge, Launch Canada | label5 = Column4 Recruitment | data5 = Data495% Fall semester, 5% in Winter semester | label6 = Links | data6 = [https://www.facebook.com/McGillRocketTeam/ Facebook], [https://www.mcgillrocketteam.com/ Website] | label7 = Contact us | data7 = via Facebook or rocketteam@mcgilleus.ca
}}
}}
The McGill Rocket Team is an EUS Design Team that aims to develop a Canadian aerospace community by providing students with practical experience in the development of rocket technologies and by promoting the Canadian aerospace industry. In practice, this means that members of the team build sounding rockets for various student rocketry competitions. The main competition has been the Intercollegiate Rocket Engineering Competition (IREC) now called Spaceport America Cup (SAC), but as of 2018, the team entered the [http://base11spacechallenge.org/ Base11 Space Challenge] , and is planning to compete in the first [http://www.launchcanada.org/ Launch Canada] competition in summer 2020. The team, founded in 2014, has since grown from 20 members to 140 members, and is among the biggest design teams
== Subteams ==
McGill Rocket Team is split into five sub-teams: Aerostructures, Avionics, Payload, Propulsion, and Management. Each sub-team operates as a semi-autonomous entity, with project requirements set by team leadership at the beginning of the design cycle.
Payload is tasked with designing and building a payload that will carry out an experiment during rocket flight, at apogee, or during descent. In general, experiments leverage either the intense accelerations induced by the rocket motor, the apogee the rocket reaches, or the time it spends in the lower atmosphere after parachute deployment. Experiments only have hard weight constraints, with more flexible dimension constraints, and the purpose of the experiment is up to each year's payload team to decide: for example, the 2017-2018 payloads were an atmospheric bacterial sampling experiment and an experiment investigating the effects of high acceleration on small-scale brain models.
===Propulsion===
Propulsion focuses on rocket engine systems, and the related infrastructure. For IREC/SAC, Propulsion selects suitable solid rocket motors from known retailers by performing flight simulations. For other types of engines, Propulsion designs and tests individual components and performs the appropriate analysis to predict and understand engine performance. Since rocket engine design is risky business, Propulsion also creates the infrastructure surrounding any engine test through systematic risk analysis.
===Management===
Management is responsible for the operation and logistics of team operation. This includes organizing events, managing the team's social media, contacting sponsors, and planning outreach efforts.
[[Category:Design Teams]]
3
edits